The Dune Sea
Posted by xnagamedeveloper
Millions of years ago, this was once the bed of a vast ocean spreading across the surface of Tatooine now, sand dunes as far as the eye can see. The name derived from the fact that it was once a sea, but no more only add further mystery to the nature of the desolation.
The Dune sea is broken down the middle where most of the settlements and living population exists. Long ago these were islands within the sea, hence why much of the settlements still exist. Most of the moisture farming occurs on the edges of the dune sea as there is still moisture trapped deep in the aquifer
There are still remnants of decent supplies of water often considered rumour, the Lightspring a cave system deep under the Dune Sea, is said to be a beautiful and serene place where the moisture from the aquifer flows into pools.
Strange is what attracts inhabitants to the dune sea. Sand People who are often found in these parts are very separated, clumping in enclaves or near some sources of water. But in history that major town centres have often built outside of it, there are some, who deliberately choose the area. Jabba the Hutt when he came to Tatooine decided to use the old monastery of the B’omarr Order as his palace, on the edge of the Dune Sea.
The Dune Sea is home of the Sarlacc, which resides in the Great Pit of Carkoon. This is one of a few known living Sarlaccs throughout the galaxy.
Do not stay out in the Dune Sea too long, it is said a person can dehydrate in about 30 minutes without proper preparation, but there are some areas worse that others. Though at the base of some moisture vapourators in the Jundland Wastes, one might be able to find refreshment from the extremes the Dune Sea has to offer.