First Down, Few More to Go
This was a scene that didn’t come the synopsis but it came from the character bio. I needed a way to show the main character is haunted by his actions in the past. The flashback, the dream, I wanted something quick to convey this, since this is a short, time is off the essence. 22 seconds, in accordance with it.
For those wondering I am using Adobe Story Plus. So far I have not done anything with this that defines that I need to pay for the subscription. I will be using Premiere and After Effect and possibly more and obviously story.
So, what can I show you about Adobe Story. Things aren’t as simple to use as you might think with many Adobe products, but once you know, you have a wide array of options.
Once it is written, a scene can be viewed through the Scene Properties. To open the scene properties panel, Click View | Scene Properties Panel.
Once open, you are given many and I do say many collapsable areas where the script scene information can be further expanded. It gives you some basic information initially.
The basic information is the scene length, number of pages broken into 8ths if less than a page.
The time of the scene, this is based on the 1 page to 1 minutes rule and therefore 1/8th is about 7 seconds. So the 2/8 of a page is 14 seconds as it states. The time of day, the day in the story as well. If this is important but it helps with continuity in some regards. So, if you know, put it in there as well as any time of day, once again this is a continuity thing especially if there are clocks in the scene we will be able to see the time and make sure we get it right.
Below are characters, if there is someone speaking in the scene then you will see that character already in there. Non-speaking characters can be included in this. They are “/” delimited if you wish to include more. Press the Edit button and it will open the dialog. The easiest way I have found to make sure it works properly is you enter a name, Press CTRL + Enter, then click Edit again and repeat the process. Each time the [NS] tag is appended to the end of the character name.
Extras are the same, speaking extras come from the names of the extras from that list. My feeling is since in the free version I am unsure how you can manage the lists of characters in this version. In Story Plus there is a manage lists option for the project and you can update these. So if a character is in the character list or the extras list this will mark how it used.
Synopsis is a very quick run down of the scene. Notes are for any notes you wish, these are not anything to do with the comments. So if there is a note needed for that scene, this is the place for it.
Budget I am a little disappointed in it is an open text field. They could have just provided a little more structure to it. But more on this later. State of Part, I do not know what this is I am sorry as I am unable to add more information into this field as it doesn’t seem editable. Once I know I will provide an update.
The storyboards need to exist on the internet. So, all storyboards need to be uploaded to some location that is accessible from the internet for anyone. The image above I found a storyboard and I included it as to show. I also tried using a view link from One Drive and this, to the left is what it looked like. Since the link is meant to take you to OneDrive in which the file will be streamed to your client, since it isn’t a direct file, this is difficult to work.
Drop Box and Google Drive might provide a better way to do it but since I don’t have either I can’t properly conform if they do or don’t. One drive provides a mechanism however to download the file. This link, can be included into the image link and it will then display in the box. It takes a little while as there are various additional steps that need to go through to get the image to you. But select the image.
Right Click Download and click Copy Shortcut (IE) Copy Link Location (Firefox). This URL can then be based into the link location, and it takes a couple of seconds for it to appear.
But I can’t be sure either if this link will work if NOT signed into OneDrive or with someone who doesn’t have access to it, I will update this as I find out more.
Camera Shots, this changes the script format. You are unable to put the camera shots in without a new copy of the script created.
You do get to put this shot into the scene, once the details are entered it will insert the information into the shot list as described in the collapsable panel and it will include it into the script.
The custom properties are just freeform text for entering anything that might enable you to use either in another part of the production pipeline or somewhere else.
Breakdown – This isn’t as easy to find in comparison to others and it is used within the VERY expansive Tag system used. Adobe know metadata and they are relying use of these tags throughout the entire production pipeline.
I might save this for another post since the tag system is a very all encompassing thing that has you highlighting the script, choosing colours, etc… so I will have a follow-up post on using the tags.
But, if you are writing the script, it is one area that depending on the length of it can take a LONG time. If you have the budget, there are external services that read through scripts and provide a very thorough report on all of the elements needed for production.
But this is it. Once you have taken your scene and fill in the various details about it. Story has much that can be defined and though in Celtx that are in your face, labels as such, in Story that are not as obvious and you need to get access to them.
The budgets is the area not covered much in Story. It is possibly because there is no additional information that is needed in any other Adobe product that could come from here, this is no Adobe budgeting software, or reports directly that can be printed.
So as I learn Story I will add more posts about it, the true test will be if all of this data that can be collected against the script can be used down the production process when capturing the data logging the clips and so on.